Articles about Shaders’

Aug 10, 2010

Using WebGL & GLSL Shaders to Create a Tunnel Effect

Posted by Dennis in 3D, WebGL 6 comments

Now here’s something that’s been done a thousand times before in a thousand different ways! Sometimes it’s good to re-invent the wheel so you can learn something new My purpose for this demo was to experiment with vertex and fragment shaders. They’re very powerful tools that allow you to create the most amazing effects.
Click [...]


Feb 22, 2010

Beginning WebGL step-by-step tutorial

Posted by Dennis in 3D, WebGL 4 comments

I’ve put together this very basic WebGL tutorial that takes you through the process of initialising WebGL, creating shaders, creating a triangle and then showing it on the screen as a one-off render. I haven’t used external JavaScript libraries like sylvester because I wanted this tutorial to be self-contained. Because I don’t apply translations or [...]