Articles about sandy’

Sep 21, 2007

The 3.0 RC0 version of the Sandy 3D Engine has been released!

Posted by Dennis in 3D, ActionScript, Flash, Flex No comments

So don’t wait, go to the Sandy site and check it out!


Sep 13, 2007

Getting psychedelic with Sandy 3D

Posted by Dennis in 3D, ActionScript, Flash, Flex 8 comments

Sandy 3D on acid … Created with 3ds Max combined with Dreammania’s AS3 Geom Class Exporter. Sandy 3.0 will be released in a few weeks, so the wait is almost over!! I’ve included the main class so you can see what’s going on here …

Turn on, tune in, drop out
Here are all the classes that [...]


Sep 5, 2007

3D Spikey ball / Scattering objects with Sandy 3.0

Posted by Dennis in 3D, ActionScript, Flash 1 comment

Recently a new functionality has been introduced in Sandy 3.0. It is a method in the Geometry3D class called generateVertexNormals(). As the name already implies, this method generates the normal vector for every vertex in a shape. I’ve played with vertex normals before but this time I wanted to align other objects with the normals [...]


Aug 26, 2007

UV coordinate basics

Posted by Dennis in 3D 3 comments

This post is all about UV coordinates and how to use them in Sandy 3.0, although the theory applies to other engines like Papervision3D too. There’s a little bit of theory involved and some hands-on coding.
About UV coordinates
In simple words: UV coordinates are 2D coordinates that are mapped onto a 3D model. UV coordinates [...]


Aug 1, 2007

Sandy 3D, Tweener, pulling vertices

Posted by Dennis in 3D, ActionScript, Flash 19 comments

There was a rumor that the new Sandy AS3 version and Tweener could not be combined. That would’ve been a real shame … if it was true Fortunately, it isn’t. Since I just made a minor change to Sandy’s Collada parser (now it also reads vertex normals) I decided to combine these things into [...]


Jul 30, 2007

AS3 Class Exporter for 3DS Max

Posted by Dennis in 3D, ActionScript, Flash 3 comments

This excellent tool just emerged. With this piece of software you’re able to convert your 3DS Max model to an AS3 class & plug it into Sandy 3.0, Papervision 1.5 and Away3D.
Go check it out!


Jul 18, 2007

A set of great Flash 3D tutorials, Sandy AS3

Posted by Dennis in 3D, ActionScript, Flash 2 comments

Good things are happening at Sandy 3D. I’ve given Thomas (the brains behind Sandy) a helping hand with the ActionScript 2 to ActionScript 3 conversion. He’s done an incredible amount of work on this library, which he started working on in 2005. So I recommend keeping an eye on the Sandy site for a new [...]


Mar 6, 2007

Guitarscales update: CubeRotate 3D effect for Flex

Posted by Dennis in 3D, Flex 6 comments

I recently came across Alex Uhlmann’s blog and stumbled upon his excellent distortion effects. They’re based on the Sandy Flash 3D API and make it possible to switch between views in a really cool manner. I’ve implemented the CubeRotate effect in the development version of my guitarscales app. Take a look, press the “Go to [...]