Articles about optimization’

Jan 16, 2012

Rajawali Tutorial 4: Optimisation

Posted by Dennis in 3D, Android, Rajawali 2 comments

The onSurfaceCreated() method in the Renderer is called every time the rendering starts or whenever the context is lost. This typically happens when the orientation changes or when the device wakes up after going to sleep. When the context is lost, all the textures are deleted from memory. This is not something Rajawali inflicts upon [...]


May 1, 2007

Some ActionScript 3.0 Optimizations

Posted by Dennis in ActionScript, Flash, Flex 46 comments

I’ve been digging into ActionScript optimization and found some interesting results. Mind though that there’s nothing really new here, many of these tricks can be found in articles that I reference at the bottom of this posting. Array indexing Let’s start with a simple loop through the items of an array: private function method1() : [...]