Jan 16, 2012
Rajawali Tutorial 4: Optimisation
Posted by Dennis in 3D, Android, Rajawali • 2 commentsThe onSurfaceCreated() method in the Renderer is called every time the rendering starts or whenever the context is lost. This typically happens when the orientation changes or when the device wakes up after going to sleep. When the context is lost, all the textures are deleted from memory. This is not something Rajawali inflicts upon [...]
