Articles about modifiers’

Apr 6, 2009

Blender to AS3.0 exporter & modifier support: short how-to

Posted by Dennis in 3D, Blender 5 comments

The latest Blender to ActionScript exporter supports modifiers. A detailed desciptions of what these are can be found here on the Blender site.
If you have absolutely no idea about what a modifier is then this post will give you a very short introduction
With modifiers you can make changes and additions to existing meshes. [...]


Apr 6, 2009

Blender to ActionScript exporter updated: Quads and Modifiers

Posted by Dennis in 3D, Blender, Flash 1 comment

The exporter script for Sandy 3.1 now supports quads. This means you don’t have to press ctrl+T before you export an object from Blender. Big thank you to Makc for writing this bit of code.
I’ve also introduced support for modifiers. The modifiers are applied to a temporary Mesh and then exported to ActionScript. It won’t [...]