Articles about md2’

Nov 2, 2010

Min3D for Android: Loading Multiple MD2 files

Posted by Dennis in 3D, Android No comments

NOTE: This OpenGL ES 1.1 framework isn’t maintained anymore. Check out the OpenGL ES 2.0 Rajawali framework which also supports live wallpapers. This was a request from a Min3D user. It’s a short tutorial about how to load multiple animated MD2 files with Min3D. If you don’t know what MD2 files are, then read this. The [...]


May 26, 2010

Cloning animated 3D objects (min3D framework for Android)

Posted by Dennis in 3D, Android No comments

NOTE: This OpenGL ES 1.1 framework isn’t maintained anymore. Check out the OpenGL ES 2.0 Rajawali framework which also supports live wallpapers. These two examples show how you can clone animated objects with min3D. The first example makes a shallow copy of the object. All the vertices, normals and texture coordinates are shared between all the [...]


May 25, 2010

Loading an animated MD2 file (min3D framework for Android)

Posted by Dennis in 3D, Android 5 comments

NOTE: This OpenGL ES 1.1 framework isn’t maintained anymore. Check out the OpenGL ES 2.0 Rajawali framework which also supports live wallpapers. I just updated min3D for Android with an MD2 file importer.  MD2 is a format that was developed by ID Software and originally used for Quake II and other games. MD2 can be used [...]


Mar 5, 2009

Sandy 3.1 Released

Posted by Dennis in 3D 3 comments

A new version of the Sandy 3D engine has just been released. Due to time constraints, my contribution has been zero this time. The new version is more stable and faster than the previous ones. If you’re upgrading from a previous version you should be aware that some things in the API have been changed. [...]