May 26, 2010
Cloning animated 3D objects (min3D framework for Android)
Posted by Dennis in 3D, Android • No commentsThese two examples show how you can clone animated objects with min3D. The first example makes a shallow copy of the object. All the vertices, normals and texture coordinates are shared between all the objects. Only the first object transforms all the data for each keyframe. The rest of the objects are updated automatically.
Another option [...]



