Articles about AIR’

Oct 5, 2009

Collada to ActionScript 3.0 exporter BETA: Testers needed!

Posted by Dennis in AIR 7 comments

There are a lot of people who use Blender and the Blender to ActionScript exporter. However, there are a lot of people who use Maya, SketchUp, DAZ Studio or any other 3D program who aren’t able to export to ActionScript classes. Some people came to me with the question “why don’t you create a COLLADA [...]


Mar 9, 2009

Optimising the data loading process with Flex, AIR & Ant: compiled SWF files instead of verbose XML files

Posted by Dennis in AIR, ActionScript, Flex 6 comments

The project I’m currently working on needs to load large amounts of data. The application uses data which is supplied to us in the form of Excel sheets. The data for one object consists of 4500 records.
XML files are typically used for this kind of task. However in this case the XML files are huge. [...]


Feb 5, 2009

Debug Flash/Flex & Air with De MonsterDebugger

Posted by Dennis in AIR, ActionScript, Flash, Flex 4 comments

I highly recommend this debugger. It is an AIR application that has many useful features and will make your life much easier. Some of those features are:

detailed traces (trace strings and objects, which you can expand)
edit properties at runtime
method testing
a tree structure with which you can walk through the application

On top of that, it is [...]


Jun 25, 2008

Calling endEffectStarted() after adding new EffectEvent.EFFECT_END event listeners

Posted by Dennis in AIR, Flex No comments

Quick note on a Flex problem: when using Fade effects on background images in conjunction with a ToggleButtonBar it often happened that the event handler for the EffectEvent.EFFECT_END event was never called. This usually happened when the buttons were clicked in a rapid fashion. Adding a call to endEffectsStarted() just after attaching the event listener [...]


Apr 24, 2008

Flex Builder + Ant Build + Debug + Console Output

Posted by Dennis in AIR, ActionScript, Flex 4 comments

Flex Builder, as opposed to Visual Studio, doesn’t have post-build scripts that allow you to easily copy assets to the build folder.
If you need to do this Ant is a good alternative. There can be problems connecting the Ant build process to the debugger though.
The solution to this problem is to add a builder to [...]


Mar 4, 2008

An essential AIR application for serious guitarists

Posted by Dennis in AIR 18 comments

I just finished the new version of my guitar scales application. When AIR was still Apollo I created a first rough version with a standard Flex look. Now that AIR 1.0 has been released it was time to do it properly.

This application lets you pick a scale and draws it on a virtual fretboard. You [...]


Mar 20, 2007

Flex to Apollo conversion: easy does it!

Posted by Dennis in 3D, AIR No comments

Yesterday the alpha version of Apollo was released. Time to put it to the test! Currently I’m working on a new version of my guitar scales application. The Flex (development) version can be seen here. I was curious about how much trouble it would be to turn this Flex application into an Apollo application. It [...]