Articles about ActionScript’

Sep 12, 2007

Getting the Fluorine AuthenticateWebApp to work with RemoteObjectAMF0

Posted by Dennis in 3D, ActionScript, Flex 4 comments

I’ve been trying to set up the AuthenticeWebApp demo application that comes with the Fluorine .NET Flash Remoting Gateway. I used Flex 2 and .Net 2.0 for this. When I first ran the project with this remoteobject tag: <mx:RemoteObject id=”loginRO” destination=”login” source=”AuthenticateWebApp.MyLoginService”> <mx:method name=”Login” result=”loginResult(event)” fault=”loginFault(event)” /> </mx:RemoteObject> I got this error: TypeError: Error #1034: [...]


Sep 5, 2007

3D Spikey ball / Scattering objects with Sandy 3.0

Posted by Dennis in 3D, ActionScript, Flash 3 comments

Recently a new functionality has been introduced in Sandy 3.0. It is a method in the Geometry3D class called generateVertexNormals(). As the name already implies, this method generates the normal vector for every vertex in a shape. I’ve played with vertex normals before but this time I wanted to align other objects with the normals [...]


Aug 23, 2007

Papervision3D Tutorials updated

Posted by Dennis in 3D, ActionScript, Flash, Flex 3 comments

My Papervision3D tutorials were too Flex-specific so I made some changes to them. I got lots of comments from Flash developers who were having trouble with the code, so time was nigh for some updates! I also changed the repository URL to point to the new location on Google Code. Enjoy! Papervision3D tutorial from the [...]


Aug 1, 2007

Sandy 3D, Tweener, pulling vertices

Posted by Dennis in 3D, ActionScript, Flash 19 comments

There was a rumor that the new Sandy AS3 version and Tweener could not be combined. That would’ve been a real shame … if it was true Fortunately, it isn’t. Since I just made a minor change to Sandy’s Collada parser (now it also reads vertex normals) I decided to combine these things into a [...]


Jul 30, 2007

AS3 Class Exporter for 3DS Max

Posted by Dennis in 3D, ActionScript, Flash 3 comments

This excellent tool just emerged. With this piece of software you’re able to convert your 3DS Max model to an AS3 class & plug it into Sandy 3.0, Papervision 1.5 and Away3D. Go check it out!


Jul 18, 2007

A set of great Flash 3D tutorials, Sandy AS3

Posted by Dennis in 3D, ActionScript, Flash 2 comments

Good things are happening at Sandy 3D. I’ve given Thomas (the brains behind Sandy) a helping hand with the ActionScript 2 to ActionScript 3 conversion. He’s done an incredible amount of work on this library, which he started working on in 2005. So I recommend keeping an eye on the Sandy site for a new [...]


May 1, 2007

Some ActionScript 3.0 Optimizations

Posted by Dennis in ActionScript, Flash, Flex 47 comments

I’ve been digging into ActionScript optimization and found some interesting results. Mind though that there’s nothing really new here, many of these tricks can be found in articles that I reference at the bottom of this posting. Array indexing Let’s start with a simple loop through the items of an array: private function method1() : [...]


Apr 5, 2007

Papervision3D Tutorial Part 2: Basic shapes, movement and segments

Posted by Dennis in 3D, ActionScript, Flash, Flex 46 comments

[Update 15/10/2009] The most comprehensive work about Papervision3D is this book. This beginner’s tutorial is a follow up on part 1 where we set up a basic project and imported a Collada file to the scene. This tutorial will focus on adding multiple Papervision3D objects and making them move. There’s also a little bit on [...]


Mar 30, 2007

Papervision3D tutorial updated: embedded Collada

Posted by Dennis in 3D, ActionScript, Flash, Flex 3 comments

Papervision3D has had a little revision which affected my tutorial. Some people had problems loading the .dae file because they used a different directory structure. I thought it would be a good idea if Papervision3D supported embedded Collada files. Turned out I wasn’t the only one, so this feature is now supported in Papervision3D’s latest [...]


Mar 25, 2007

Papervision3D tutorial from the ground up

Posted by Dennis in 3D, ActionScript, Flash, Flex 137 comments

[Update 15/10/2009] The most comprehensive work about Papervision3D is this book. There are some Papervision3D tutorials out in the wild, but the ones that I’ve seen don’t start from scratch. That’s why I decided to put together this step-by-step tutorial to show you how to create a simple 3D object with Papervision3D and 3ds Max. [...]