Dec 9, 2010
KinecTris: Tetris + Kinect + Face Tracking + Gestures
Posted by Dennis in 3D, Kinect • 9 commentsHere’s another Kinect experiment. This time a Kinect make-over of the best game ever, Tetris. OpenCV is used for facial recognition. The depth value is then retrieved from the depth buffer by using the center point. The camera changes according to the face’s position. Simple gestures are recognised and used to control the position & [...]
