Sep 21, 2007
The 3.0 RC0 version of the Sandy 3D Engine has been released!
Posted by Dennis in 3D, ActionScript, Flash, Flex • No commentsSo don’t wait, go to the Sandy site and check it out!
So don’t wait, go to the Sandy site and check it out!
Sandy 3D on acid … Created with 3ds Max combined with Dreammania’s AS3 Geom Class Exporter. Sandy 3.0 will be released in a few weeks, so the wait is almost over!! I’ve included the main class so you can see what’s going on here … Turn on, tune in, drop out Here are all the [...]
I’ve been trying to set up the AuthenticeWebApp demo application that comes with the Fluorine .NET Flash Remoting Gateway. I used Flex 2 and .Net 2.0 for this. When I first ran the project with this remoteobject tag: <mx:RemoteObject id=”loginRO” destination=”login” source=”AuthenticateWebApp.MyLoginService”> <mx:method name=”Login” result=”loginResult(event)” fault=”loginFault(event)” /> </mx:RemoteObject> I got this error: TypeError: Error #1034: [...]
My Papervision3D tutorials were too Flex-specific so I made some changes to them. I got lots of comments from Flash developers who were having trouble with the code, so time was nigh for some updates! I also changed the repository URL to point to the new location on Google Code. Enjoy! Papervision3D tutorial from the [...]
I’ve been digging into ActionScript optimization and found some interesting results. Mind though that there’s nothing really new here, many of these tricks can be found in articles that I reference at the bottom of this posting. Array indexing Let’s start with a simple loop through the items of an array: private function method1() : [...]
I just noticed that the program of Adobe Live! 2007 (Amsterdam, The Netherlands) is online. One session that I can’t wait to visit is the “Sneak Preview: Flex 3″ session by Waldo Smeets! Good news that there is more to see & hear for developers this year. There’s even a separate Developer theater! See the [...]
[Update 15/10/2009] The most comprehensive work about Papervision3D is this book. This beginner’s tutorial is a follow up on part 1 where we set up a basic project and imported a Collada file to the scene. This tutorial will focus on adding multiple Papervision3D objects and making them move. There’s also a little bit on [...]
I just took the Adobe Flex 2 Developer Exam and passed! I got an 80% score, though I expected it to be higher when I finished all the questions. I guess I was fooled by some clever trick questions . If you also plan on taking this exam, I recommend the following training material: Adobe [...]
Papervision3D has had a little revision which affected my tutorial. Some people had problems loading the .dae file because they used a different directory structure. I thought it would be a good idea if Papervision3D supported embedded Collada files. Turned out I wasn’t the only one, so this feature is now supported in Papervision3D’s latest [...]
Unfortunately, Flex Builder doesn’t come with Microsoft Visual SourceSafe support. Since I need to work with SourceSafe I had to come up with a solution, other than manually checking out files in the SourceSafe IDE. I found out that the solution is quite simple. The first thing to note is that we cannot use Flex [...]