Oct 28, 2008
3DMLW Blender export script
Posted by Dennis in 3D, Blender • No commentsI just found this one in the 3DMLW forums (although it’s been there since 22 August ). Very useful. 3DMLW Blender export script
I just found this one in the 3DMLW forums (although it’s been there since 22 August ). Very useful. 3DMLW Blender export script
I recently stumbled upon this new 3D Markup Language for the Web. The getting started examples looked quite simple so I figured it was worth giving it a try. 3DMLW can load Blender (.blend) files so I first fired up Blender to create a simple model. Then I wrote the markup code (I used “Quantum Hog“, [...]
A new version of Blender has just been released. This update contains a lot of useful additions and improvements to the game engine. The Python Editor is now more than just an integrated version of Notepad , the Bullet physics engine has been updated to the latest version, there is support for realtime GLSL materials, [...]
The export script for Blender has been updated. It is now compatible with the latest versions of Papervision3D (2.0) and Away3D (2.1.0). It also contains a bugfix that solves an annoying problem with the “choose engine” dropdown menu. Download the script here.
A new version of Blender (2.46) has just been released. Check out this page to find out what’s new. If you don’t know Blender you should definitely check it out. It is a free open source 3D content creation suite and a good alternative to programs like 3DS Max and Maya. The Blender Foundation are [...]
This script enables you to export Blender objects to ActionScript 3.0 objects. This way you no longer have to load external (Collada) files. Supported 3D engines are: Away3D Papervision3D (version 1.7 & 2.0) Sandy 3.0 & 3.1 Alternativa3D Flash & Flash Developer’s Magazine offers a free PDF version of the issue that contains the “Blender [...]