Author Archive

Feb 23, 2010

Blender Exporter Updated: ActionScript Vectors Support (FP10)

Posted by Dennis in 3D, ActionScript, Blender 1 comment

Another update to the Blender to ActionScript exporter. I’ve added the option to export to ActionScript Vectors. This way you can use the exported data with native Flash Player 10 3D. The export is quite basic, there’s still stuff you have to do yourself. This is the data that is exported:

vertices
indices
texture coordinates
scaling
translation
rotation

This example source code [...]


Feb 22, 2010

Beginning WebGL step-by-step tutorial

Posted by Dennis in 3D, WebGL 2 comments

I’ve put together this very basic WebGL tutorial that takes you through the process of initialising WebGL, creating shaders, creating a triangle and then showing it on the screen as a one-off render. I haven’t used external JavaScript libraries like sylvester because I wanted this tutorial to be self-contained. Because I don’t apply translations or [...]


Feb 4, 2010

Blender to WebGL JavaScript Exporter

Posted by Dennis in 3D, WebGL 7 comments

I’ve been playing with this technology lately and I have to say: WebGL is hot stuff. Through the HTML5 <canvas> element you can add hardware-accelerated 3D graphics to web pages. There’s no need to install a separate plug-in. It isn’t available in current browser versions however. You’ll need to install nightly builds of Firefox, Chrome [...]


Jan 28, 2010

Blender to ActionScript Exporter Updated: Away3D Lite 1.0.2

Posted by Dennis in 3D, ActionScript, Blender, Flash 1 comment

Another update to the Blender to ActionScript exporter. Away3D Lite 1.02. has been added to the list. Download it from the usual place here.


Dec 8, 2009

Book Review: Unity Game Development Essentials

Posted by Dennis in 3D 1 comment

Flash offers a lot of cool features to play with. The last few years we’ve seen an abundance of 3D engines which have all been optimised to run on a very limited platform. The results are very impressive and have spawned many ground breaking and visually stunning online experiences.
Despite all this many developers are frustrated [...]


Oct 28, 2009

Blender to ActionScript Exporter Updated: haXe Support

Posted by Dennis in 3D, ActionScript, Blender 1 comment

The haXe port has become the main focus of the Sandy 3D engine. Why use haXe? According to the Sandy website:
“There are some good reasons why you might want to use haXe: performance, ability to cross language boundaries, a language packed with features. Sandy provides a native implementation, bringing with it all the cross-platform and [...]


Oct 19, 2009

Download AS3 libraries to Eclipse/FDT/Flash Builder/Flex Builder plugin updated

Posted by Dennis in ActionScript 5 comments

Many people who downloaded and installed the plugin asked me if I could add the option to add frameworks and repositories.
I just uploaded a new version that enables you to do so. I added a dialog in the Eclipse Preferences window where you can select which frameworks you want to see in the context menu. [...]


Oct 15, 2009

Book Review: Papervision3D Essentials

Posted by Dennis in 3D, ActionScript, Flash 1 comment

Packt Publishing sent me book for review. So here we go …
Authors: Paul Tondeur (www.paultondeur.com) and Jeff Winder (www.jeffwinder.nl)
Publisher: Packt publishing (www.packtpub.com)
Pages: 407
Finally there is a book about the most popular 3D engine for Flash, Papervision3D. With a lot of information scattered about on the internet there is a huge need for something coherent. This [...]


Oct 9, 2009

Eclipse Plug-in: Download AS3 libraries straight to your Eclipse/Flex Builder/FDT project

Posted by Dennis in ActionScript 40 comments

Do you use ActionScript frameworks a lot? Are you tired of always downloading each framework from different websites when setting up a new project in Eclipse, Flex Builder or FDT? Well, be tired no more
I was getting sick of this myself so I wrote a plug-in that makes this a lot easier. Just [...]


Oct 5, 2009

Collada to ActionScript 3.0 exporter BETA: Testers needed!

Posted by Dennis in AIR 7 comments

There are a lot of people who use Blender and the Blender to ActionScript exporter. However, there are a lot of people who use Maya, SketchUp, DAZ Studio or any other 3D program who aren’t able to export to ActionScript classes. Some people came to me with the question “why don’t you create a COLLADA [...]