Hi, I’m using your engine and really like it! I tested the custom material example, but I get a “-1″ when I initialize my own uniform handles with e.g. “GLES20.glGetUniformLocation(mProgram, ‘uLightMVPMatrix’);”. Do you know what to do? I inserted the variable in the vertex shader as well and “checkGlError” doesn’t moan any thing…
hi~ It’s the best 3d engine i have used based on OpenGL ES. Right now I am focusing on the a Double Sided Leaf. I used 3D max to get a double sided leaf with two different materials. how can i import the materials into Rajawali?? i.e. import two materials for a object, and displays them in order.
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Name: Dennis Ippel Job: Senior Creative Developer Location: London, United Kingdom E-mail: info at rozengain dot com