March 2010 Archives

Mar 19, 2010

Blender to WebGL Exporter - Animation Support

Posted by Dennis in 3D, Blender, WebGL 5 comments

I just added the option to export frame animation to native WebGL. WebGL is low level and doesn’t natively support interpolation or bones animation. This is why it exports all vertex data for each frame. So use with care, because the generated JavaScript files can be very large! Next step will be to look at [...]


Mar 15, 2010

Blender to WebGL exporter

Posted by Dennis in 3D, WebGL 3 comments

A month ago I posted a preview of some Blender to WebGL JavaScript exports. I haven’t had the time to add that many features to it, but I decided to put it on Google Code anyway. At the moment it exports to:

Native WebGL
SceneJS
GLGE

The export options are very basic at the moment. Hopefully I’ll find time [...]


Mar 15, 2010

Blender to ActionScript Exporter on Google Code

Posted by Dennis in 3D, ActionScript, Blender, Flash 2 comments

There have been requests to put the Blender to ActionScript exporter on Google Code.
I’ve created this page: http://code.google.com/p/blender-as-exporter/
If you want to make any contributions to make the plugin better then give me a shout!