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	<title>Comments on: Blender to WebGL JavaScript Exporter</title>
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	<link>http://www.rozengain.com/blog/2010/02/04/blender-to-webgl-javascript-exporter/</link>
	<description></description>
	<pubDate>Fri, 30 Jul 2010 03:44:01 +0000</pubDate>
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		<title>By: Blog de Selso &#187; Essai de WebGL</title>
		<link>http://www.rozengain.com/blog/2010/02/04/blender-to-webgl-javascript-exporter/comment-page-1/#comment-35797</link>
		<dc:creator>Blog de Selso &#187; Essai de WebGL</dc:creator>
		<pubDate>Sun, 11 Jul 2010 16:46:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozengain.com/blog/?p=502#comment-35797</guid>
		<description>[...] j&#8217;ai enfin trouv&#233; des d&#233;mos qui fonctionnent ! Elles sont sur la page de rozengain. Cette page pr&#233;sente quelques d&#233;mos notamment les test de shaders et [...]</description>
		<content:encoded><![CDATA[<p>[...] j&#8217;ai enfin trouv&eacute; des d&eacute;mos qui fonctionnent ! Elles sont sur la page de rozengain. Cette page pr&eacute;sente quelques d&eacute;mos notamment les test de shaders et [...]</p>
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	<item>
		<title>By: Jquery CenterIT &#8211; quickly centering object in javascript</title>
		<link>http://www.rozengain.com/blog/2010/02/04/blender-to-webgl-javascript-exporter/comment-page-1/#comment-29153</link>
		<dc:creator>Jquery CenterIT &#8211; quickly centering object in javascript</dc:creator>
		<pubDate>Mon, 08 Feb 2010 00:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozengain.com/blog/?p=502#comment-29153</guid>
		<description>[...] Javascript RayCaster Burst Engine for SVG in JavaScript Canvas 3D JS3D library Parallax in CSS WebGL Example Bookmark and ShareClose&#160;Bookmark and Share This Page Save to Browser Favorites / [...]</description>
		<content:encoded><![CDATA[<p>[...] Javascript RayCaster Burst Engine for SVG in JavaScript Canvas 3D JS3D library Parallax in CSS WebGL Example Bookmark and ShareClose&nbsp;Bookmark and Share This Page Save to Browser Favorites / [...]</p>
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	<item>
		<title>By: What&#8217;s the Platform of the Future for Developing Interactive Graphical Educational Software? &#171; EdTechDev</title>
		<link>http://www.rozengain.com/blog/2010/02/04/blender-to-webgl-javascript-exporter/comment-page-1/#comment-29135</link>
		<dc:creator>What&#8217;s the Platform of the Future for Developing Interactive Graphical Educational Software? &#171; EdTechDev</dc:creator>
		<pubDate>Sun, 07 Feb 2010 14:51:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozengain.com/blog/?p=502#comment-29135</guid>
		<description>[...] Blender to WebGL exporter [...]</description>
		<content:encoded><![CDATA[<p>[...] Blender to WebGL exporter [...]</p>
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		<title>By: WebGL around the net, 5 Feb 2010 &#124; Learning WebGL</title>
		<link>http://www.rozengain.com/blog/2010/02/04/blender-to-webgl-javascript-exporter/comment-page-1/#comment-29036</link>
		<dc:creator>WebGL around the net, 5 Feb 2010 &#124; Learning WebGL</dc:creator>
		<pubDate>Fri, 05 Feb 2010 14:29:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozengain.com/blog/?p=502#comment-29036</guid>
		<description>[...] you can easily read. Paul Brunt&#8217;s GLGE has some support for doing this from Blender, but Dennis Ippel has just announced a project that makes exporting from Blender to WebGL code its main f.... So far it exports to SceneJS, but a generic WebGL version is on its way. It&#8217;s not ready to [...]</description>
		<content:encoded><![CDATA[<p>[...] you can easily read. Paul Brunt&#8217;s GLGE has some support for doing this from Blender, but Dennis Ippel has just announced a project that makes exporting from Blender to WebGL code its main f&#8230;. So far it exports to SceneJS, but a generic WebGL version is on its way. It&#8217;s not ready to [...]</p>
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		<title>By: makc</title>
		<link>http://www.rozengain.com/blog/2010/02/04/blender-to-webgl-javascript-exporter/comment-page-1/#comment-29034</link>
		<dc:creator>makc</dc:creator>
		<pubDate>Fri, 05 Feb 2010 13:51:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozengain.com/blog/?p=502#comment-29034</guid>
		<description>LOL @ "There’s no need to install a separate plug-in... You’ll need to install nightly builds of Firefox, Chrome or Safari" :))</description>
		<content:encoded><![CDATA[<p>LOL @ &#8220;There’s no need to install a separate plug-in&#8230; You’ll need to install nightly builds of Firefox, Chrome or Safari&#8221; :))</p>
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		<title>By: Lindsay Kay</title>
		<link>http://www.rozengain.com/blog/2010/02/04/blender-to-webgl-javascript-exporter/comment-page-1/#comment-29013</link>
		<dc:creator>Lindsay Kay</dc:creator>
		<pubDate>Fri, 05 Feb 2010 09:36:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozengain.com/blog/?p=502#comment-29013</guid>
		<description>Nice work Dennis, thanks!</description>
		<content:encoded><![CDATA[<p>Nice work Dennis, thanks!</p>
]]></content:encoded>
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		<title>By: Paul Brunt</title>
		<link>http://www.rozengain.com/blog/2010/02/04/blender-to-webgl-javascript-exporter/comment-page-1/#comment-29012</link>
		<dc:creator>Paul Brunt</dc:creator>
		<pubDate>Fri, 05 Feb 2010 08:35:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozengain.com/blog/?p=502#comment-29012</guid>
		<description>Great work, keep it up, I'll look forward to see the exporter for GLGE ;-)</description>
		<content:encoded><![CDATA[<p>Great work, keep it up, I&#8217;ll look forward to see the exporter for GLGE <img src='http://www.rozengain.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: George Profenza</title>
		<link>http://www.rozengain.com/blog/2010/02/04/blender-to-webgl-javascript-exporter/comment-page-1/#comment-29000</link>
		<dc:creator>George Profenza</dc:creator>
		<pubDate>Thu, 04 Feb 2010 22:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozengain.com/blog/?p=502#comment-29000</guid>
		<description>Looking great!</description>
		<content:encoded><![CDATA[<p>Looking great!</p>
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