Blender to ActionScript Exporter Updated: haXe Support

Posted by Dennis on Oct 28, 2009 in 3D, ActionScript, Blender1 comment

The haXe port has become the main focus of the Sandy 3D engine. Why use haXe? According to the Sandy website:

“There are some good reasons why you might want to use haXe: performance, ability to cross language boundaries, a language packed with features. Sandy provides a native implementation, bringing with it all the cross-platform and performance advantages over using extern wrappers.”

The Blender to ActionScript exporter now supports Sandy/haXe. Paul Fitzpatrick has been kind enough to update the code. Thanks alot!

Download the new version here!



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  1. [...] The exporter is based on the excellent AS3Export script by Dennis Ippel. A basic patch for Haxe export has been integrated into AS3Export. [...]

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