Oct 28, 2009
Blender to ActionScript Exporter Updated: haXe Support
Posted by Dennis in 3D, ActionScript, Blender • 1 commentThe haXe port has become the main focus of the Sandy 3D engine. Why use haXe? According to the Sandy website:
“There are some good reasons why you might want to use haXe: performance, ability to cross language boundaries, a language packed with features. Sandy provides a native implementation, bringing with it all the cross-platform and [...]



