June 2009 Archives

Jun 12, 2009

Blender to ActionScript exporter updated: export multiple objects at once

Posted by Dennis in 3D, ActionScript, Blender 13 comments

Until now you could only export the selected object. I’ve added a toggle button that enables you to save all the objects in the scene. I’ve also removed the class name input box. It now uses the name from the object itself.
Doing this, I discovered a bug in the script that affected the x, y [...]


Jun 11, 2009

Beginner’s tutorial: Using video textures in the Blender Game Engine

Posted by Dennis in 3D, Blender 24 comments

In a previous post I complained about the fact that the Blender Game Engine didn’t support video textures. Since the release of Blender 2.49 I have nothing left to complain about! One of the many new features in this version is the VideoTexture module. Great news!
So how does it work? The how-to on the Blender [...]


Jun 2, 2009

Blender 2.49 Released

Posted by Dennis in Blender No comments

The last 2.4 version, 2.49, has just been released. It has some nice additions to the Game Engine. One of the big things I was missing in the BGE was video textures. With this release there comes support for:

AVI
Ogg
Xvid
Theora
video4linux capture card
dv1394 camera
videoForWindows capture card
JPG

Other new features include:

Real-time Dome rendering
Game Engine speed-up
Bullet physics library update
Support for [...]