The latest issue of Flash & Flex Developer’s magazine features an article written by me called “Blender to Flash Workflow”. This article explains how to:
- create a simple 3D object in Blender
- create a material in Blender
- export the primitive and the material so that it can be used in Flash
- set up a basic 3D scene using the Sandy 3D engine
You can preview the first page here.
The magazine is sold in stores in the United States and is available in PDF format elsewhere. I received the paper version in my mail yesterday and it looks absolutely great.
There are articles for beginners, intermediate and advanced developers. You can find the list of articles here. Highly recommended!