Oct 28, 2008
3DMLW Blender export script
Posted by Dennis in 3D, Blender • No commentsI just found this one in the 3DMLW forums (although it’s been there since 22 August :)). Very useful.
3DMLW Blender export script
I just found this one in the 3DMLW forums (although it’s been there since 22 August :)). Very useful.
3DMLW Blender export script
I recently stumbled upon this new 3D Markup Language for the Web. The getting started examples looked quite simple so I figured it was worth giving it a try.
3DMLW can load Blender (.blend) files so I first fired up Blender to create a simple model. Then I wrote the markup code (I used “Quantum Hog“, their [...]
I came across this error during an automated build on the server:
Error: An error occurred because there is no graphics environment available. Please set the headless-server setting in the Flex configuration file to true.
This happens when the server isn’t hooked up to a monitor, mouse, keyboard, etc. The flex-config.xml file needs to be updated [...]
Some Flex components have visual elements that cannot be controlled with CSS. Have you ever tried removing the border of a Button or the roll over background color of a LinkButton? I had this problem a few times before and the solution to this is very simple. Just reset the skin
.myButtonStyle
{
skin: ClassReference(”mx.skins.ProgrammaticSkin”);
}
A new version of Blender has just been released. This update contains a lot of useful additions and improvements to the game engine. The Python Editor is now more than just an integrated version of Notepad :-), the Bullet physics engine has been updated to the latest version, there is support for realtime GLSL materials, [...]
There’s an interesting article about 3DMLW in the latest issue of BlenderArt magazine. 3DMLW is an Open Source platform for creating 3D and 2D interactive web content. In their own words:
“3DMLW is a Open Source technology for creating and displaying 3D and 2D content on the web through common web-browsers. This technology includes four parts:
3DMLW markup [...]
I just picked this up from Blendernation. SIO2 is an open source 3D engine for the iPhone and the iPod Touch. The Bullet physics engine is also included. I haven’t had time to look at it yet, but it looks very promising.
Check it out: http://www.sio2interactive.com/
Blender: http://www.blender.org/