Blender exporter for Sandy, Papervision3D and Away3D updated

Posted by Dennis on Aug 12, 2008 in 3D, ActionScript, Blender, Flash, Flex2 comments

The export script for Blender has been updated. It is now compatible with the latest versions of Papervision3D (2.0) and Away3D (2.1.0).

It also contains a bugfix that solves an annoying problem with the “choose engine” dropdown menu.

Download the script here.



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2 comments

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  1. Hi all, I solved the problems of exporting the 3d model as an actionscript file from blender 2.48 environment to Sandy 3.0

    Here’s how you do it:

    First of all like what Dennis had mentioned, make sure to convert the faces of the 3D model to triangulars (edit mode > select all faces > from quads to tri)

    After that, UV map your 3D model with the same image which you will be using in the Sandy 3.0 environment.

    This way, the code generated will be using the f( function rather than the f2( function.

    I tried using the above method in a plane, cube and cuboid. Everything rendered as accordingly.

  2. [...] by guitar90 on Sat 13-12-2008 gen-hx-classes papervision3d Saved by skemsley on Wed 10-12-2008 Blender exporter for Sandy, Papervision3D and Away3D updated Saved by Orochibuto on Mon 08-12-2008 Papervision3D Blog Saved by heinifreitag on Thu 04-12-2008 [...]

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