Export your Blender objects straight to Away3D, Papervision3D and Sandy!
This script enables you to export Blender objects to ActionScript 3.0 objects. This way you no longer have to load external (Collada) files. Supported 3D engines are:
10-08-2006 UPDATE: This script has been updated and is now compatible with the latest Away3D and Papervision3D versions. It also contains a bugfix for the dropdown menu.
Installation instructions
Download this rar file and extract it to:
- Windows: /Blender Foundation/Blender/.blender/scripts/ (Blender .2.46: C:\Documents and Settings\<username>\Application Data\Blender Foundation\Blender\.blender\scripts)
- Mac: /Applications/blender/blender.app/Contents/MacOS/.blender/scripts/
Open Blender. The “Export > ActionScript 3.0″ option should appear in the file menu:

How to use the ActionScript exporter
First make sure that the Blender object satisfies the following preconditions:
- Make sure it is triangulated (edit mode > ctrl + t)
- Make sure the object is selected
Go to File > Export > ActionScript 3.0 Class. Fill in the necessary details in the exporter dialogue:

Example files
The Blender file is included.
Please report any bugs, issues or requests by commenting on this post. Thanks!
About this entry
You’re currently reading “Export your Blender objects straight to Away3D, Papervision3D and Sandy!,” an entry on Rozengain.com - New Media Development Blog
- Published:
- 01.02.08 / 3pm
- Category:
- 3D, ActionScript, Blender, Flash, Flex

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