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	<title>Comments on: How to integrate 3D Sandy objects into Flex</title>
	<atom:link href="http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/</link>
	<description></description>
	<pubDate>Sat, 13 Mar 2010 17:08:57 +0000</pubDate>
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		<item>
		<title>By: jk</title>
		<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/comment-page-1/#comment-27248</link>
		<dc:creator>jk</dc:creator>
		<pubDate>Sat, 19 Dec 2009 05:36:22 +0000</pubDate>
		<guid isPermaLink="false">#comment-27248</guid>
		<description>Nice demo Deniz!

This is really good to know! 

but i have mouse over effect. so how to create.

plz tell me</description>
		<content:encoded><![CDATA[<p>Nice demo Deniz!</p>
<p>This is really good to know! </p>
<p>but i have mouse over effect. so how to create.</p>
<p>plz tell me</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: soBerBIo</title>
		<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/comment-page-1/#comment-23072</link>
		<dc:creator>soBerBIo</dc:creator>
		<pubDate>Tue, 06 Oct 2009 19:09:57 +0000</pubDate>
		<guid isPermaLink="false">#comment-23072</guid>
		<description>I have the same problem as vijayendra, how could do that?</description>
		<content:encoded><![CDATA[<p>I have the same problem as vijayendra, how could do that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vijayendra</title>
		<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/comment-page-1/#comment-16872</link>
		<dc:creator>vijayendra</dc:creator>
		<pubDate>Wed, 27 May 2009 12:10:41 +0000</pubDate>
		<guid isPermaLink="false">#comment-16872</guid>
		<description>Hi its working for me . but how to apply texture to it.

[Embed(source="dog.jpg")]
var Texture:Class;

item.appearance = new Appearance(  new BitmapMaterial( new Texture(0,0) ) );

i tried to add this code in configureBox function but its not working . Please help me regarding this</description>
		<content:encoded><![CDATA[<p>Hi its working for me . but how to apply texture to it.</p>
<p>[Embed(source="dog.jpg")]<br />
var Texture:Class;</p>
<p>item.appearance = new Appearance(  new BitmapMaterial( new Texture(0,0) ) );</p>
<p>i tried to add this code in configureBox function but its not working . Please help me regarding this</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vijayendra</title>
		<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/comment-page-1/#comment-16871</link>
		<dc:creator>vijayendra</dc:creator>
		<pubDate>Wed, 27 May 2009 12:04:37 +0000</pubDate>
		<guid isPermaLink="false">#comment-16871</guid>
		<description>Hi its working for me . but how to apply texture to it. 

[Embed(source="dog.jpg")]
	var Texture:Class;

item.appearance = new Appearance( 	new ColorMaterial( color, 100, mattAttr ));

i tried to add this code in configureBox function but its not working . Please help me regarding this</description>
		<content:encoded><![CDATA[<p>Hi its working for me . but how to apply texture to it. </p>
<p>[Embed(source="dog.jpg")]<br />
	var Texture:Class;</p>
<p>item.appearance = new Appearance( 	new ColorMaterial( color, 100, mattAttr ));</p>
<p>i tried to add this code in configureBox function but its not working . Please help me regarding this</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: web development los angeles</title>
		<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/comment-page-1/#comment-8086</link>
		<dc:creator>web development los angeles</dc:creator>
		<pubDate>Fri, 28 Nov 2008 12:40:04 +0000</pubDate>
		<guid isPermaLink="false">#comment-8086</guid>
		<description>Good post. I never thought of it that way. Thanks for this entry.

Arrielle Green</description>
		<content:encoded><![CDATA[<p>Good post. I never thought of it that way. Thanks for this entry.</p>
<p>Arrielle Green</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kunzi</title>
		<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/comment-page-1/#comment-7580</link>
		<dc:creator>Kunzi</dc:creator>
		<pubDate>Fri, 14 Nov 2008 07:45:24 +0000</pubDate>
		<guid isPermaLink="false">#comment-7580</guid>
		<description>This example helped me a lot. Thanks!

For all who get the 1046’s - numeros is right, just copy all Sandy files in your directory where your mxml and as files are.
I am using it "just" with the Flex SDK and copying the Sandy-root dir in my current working dir works well.

PS: If anybody knows how to set the include path for the SDK, pleas let me know.</description>
		<content:encoded><![CDATA[<p>This example helped me a lot. Thanks!</p>
<p>For all who get the 1046’s - numeros is right, just copy all Sandy files in your directory where your mxml and as files are.<br />
I am using it &#8220;just&#8221; with the Flex SDK and copying the Sandy-root dir in my current working dir works well.</p>
<p>PS: If anybody knows how to set the include path for the SDK, pleas let me know.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vince</title>
		<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/comment-page-1/#comment-5058</link>
		<dc:creator>vince</dc:creator>
		<pubDate>Sun, 05 Oct 2008 20:53:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-5058</guid>
		<description>here works!
thanks!</description>
		<content:encoded><![CDATA[<p>here works!<br />
thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: of</title>
		<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/comment-page-1/#comment-4617</link>
		<dc:creator>of</dc:creator>
		<pubDate>Tue, 30 Sep 2008 12:23:12 +0000</pubDate>
		<guid isPermaLink="false">#comment-4617</guid>
		<description>..doesnt work

but still - thanks dude!</description>
		<content:encoded><![CDATA[<p>..doesnt work</p>
<p>but still - thanks dude!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: toys</title>
		<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/comment-page-1/#comment-332</link>
		<dc:creator>toys</dc:creator>
		<pubDate>Fri, 06 Jun 2008 15:13:13 +0000</pubDate>
		<guid isPermaLink="false">#comment-332</guid>
		<description>Great, looks really good and sounds really easy â€“ although, it does look difficult with the coding. I like the design though, especially the illumination on each block. If each block could move in, as if it's a button, it would look really nice. I guess I would have to add all of that in â€“ although, I'm sure it can't be easy. It's going to require some major animation. Flex is great, though, really enjoying what can be done with it!</description>
		<content:encoded><![CDATA[<p>Great, looks really good and sounds really easy â€“ although, it does look difficult with the coding. I like the design though, especially the illumination on each block. If each block could move in, as if it&#8217;s a button, it would look really nice. I guess I would have to add all of that in â€“ although, I&#8217;m sure it can&#8217;t be easy. It&#8217;s going to require some major animation. Flex is great, though, really enjoying what can be done with it!</p>
]]></content:encoded>
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	<item>
		<title>By: dll download</title>
		<link>http://www.rozengain.com/blog/2007/09/27/how-to-integrate-3d-sandy-objects-into-flex/comment-page-1/#comment-331</link>
		<dc:creator>dll download</dc:creator>
		<pubDate>Mon, 26 May 2008 04:43:02 +0000</pubDate>
		<guid isPermaLink="false">#comment-331</guid>
		<description>well, flex is great ! I love it !</description>
		<content:encoded><![CDATA[<p>well, flex is great ! I love it !</p>
]]></content:encoded>
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