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	<title>Comments on: Sandy3D: adding interactivity to 3D objects</title>
	<atom:link href="http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/</link>
	<description></description>
	<pubDate>Sat, 13 Mar 2010 16:48:36 +0000</pubDate>
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		<title>By: metin2buy</title>
		<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/comment-page-1/#comment-28191</link>
		<dc:creator>metin2buy</dc:creator>
		<pubDate>Wed, 13 Jan 2010 09:11:32 +0000</pubDate>
		<guid isPermaLink="false">#comment-28191</guid>
		<description>Hm, this is something new. I worked on 3D models on CAD programs but not on Sandy. Will have to check it out. Thanks.</description>
		<content:encoded><![CDATA[<p>Hm, this is something new. I worked on 3D models on CAD programs but not on Sandy. Will have to check it out. Thanks.</p>
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		<title>By: water damage chicago</title>
		<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/comment-page-1/#comment-10018</link>
		<dc:creator>water damage chicago</dc:creator>
		<pubDate>Sun, 04 Jan 2009 21:02:15 +0000</pubDate>
		<guid isPermaLink="false">#comment-10018</guid>
		<description>Hm, this is something new. I worked on 3D models on CAD programs but not on Sandy. Will have to check it out. Thanks.</description>
		<content:encoded><![CDATA[<p>Hm, this is something new. I worked on 3D models on CAD programs but not on Sandy. Will have to check it out. Thanks.</p>
]]></content:encoded>
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		<title>By: kaye</title>
		<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/comment-page-1/#comment-310</link>
		<dc:creator>kaye</dc:creator>
		<pubDate>Fri, 27 Jun 2008 11:05:43 +0000</pubDate>
		<guid isPermaLink="false">#comment-310</guid>
		<description>Yeah, the  example shows the use of some interesting features and will be of a great help to start.</description>
		<content:encoded><![CDATA[<p>Yeah, the  example shows the use of some interesting features and will be of a great help to start.</p>
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		<title>By: battery</title>
		<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/comment-page-1/#comment-309</link>
		<dc:creator>battery</dc:creator>
		<pubDate>Tue, 24 Jun 2008 14:36:48 +0000</pubDate>
		<guid isPermaLink="false">#comment-309</guid>
		<description>[â€¦] Unfortunately, this isnâ€™t the first time Iâ€™ve had this problem. Enter Six Apart. When signed up and tested, I couldnâ€™t leave comments on my own brand new TypePad blog (tdavid.typepad.com). This was around Christmas time two years ago and it took a week or so to find out that the reason my comments were being blocked was because makeyougohmm.com was listed on an old spam service. [â€¦]</description>
		<content:encoded><![CDATA[<p>[â€¦] Unfortunately, this isnâ€™t the first time Iâ€™ve had this problem. Enter Six Apart. When signed up and tested, I couldnâ€™t leave comments on my own brand new TypePad blog (tdavid.typepad.com). This was around Christmas time two years ago and it took a week or so to find out that the reason my comments were being blocked was because makeyougohmm.com was listed on an old spam service. [â€¦]</p>
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	<item>
		<title>By: Lindsay</title>
		<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/comment-page-1/#comment-308</link>
		<dc:creator>Lindsay</dc:creator>
		<pubDate>Sun, 06 Apr 2008 01:50:53 +0000</pubDate>
		<guid isPermaLink="false">#comment-308</guid>
		<description>Well, interesting to play with Sandy 3.0..

btw  nice tutorial</description>
		<content:encoded><![CDATA[<p>Well, interesting to play with Sandy 3.0..</p>
<p>btw  nice tutorial</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DigitalRev</title>
		<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/comment-page-1/#comment-307</link>
		<dc:creator>DigitalRev</dc:creator>
		<pubDate>Thu, 31 Jan 2008 05:50:23 +0000</pubDate>
		<guid isPermaLink="false">#comment-307</guid>
		<description>This site is interesting and very informative, nicely interface. Enjoyed browsing through the site.</description>
		<content:encoded><![CDATA[<p>This site is interesting and very informative, nicely interface. Enjoyed browsing through the site.</p>
]]></content:encoded>
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	<item>
		<title>By: Mobile Developer</title>
		<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/comment-page-1/#comment-306</link>
		<dc:creator>Mobile Developer</dc:creator>
		<pubDate>Thu, 13 Dec 2007 08:12:20 +0000</pubDate>
		<guid isPermaLink="false">#comment-306</guid>
		<description>This is really like a quick tutorial thank you very much. I will try to adopt 3d interactivity to my services. This is a start point.</description>
		<content:encoded><![CDATA[<p>This is really like a quick tutorial thank you very much. I will try to adopt 3d interactivity to my services. This is a start point.</p>
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		<title>By: Terry Corbet</title>
		<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/comment-page-1/#comment-305</link>
		<dc:creator>Terry Corbet</dc:creator>
		<pubDate>Thu, 04 Oct 2007 17:36:13 +0000</pubDate>
		<guid isPermaLink="false">#comment-305</guid>
		<description>OK, the tutorial did its job marvelously well.  It forced me to try to understand the trigonometry of the relationships between camera position and object position [which, I appreciate was NOT the original purpose of this blog entry].  My Sphere's radius [actually the default 100] caused, I guess all visible vertex surfaces to be behind the camera.

So, to the extent that you are helping idiots like me move gently from 2.5D to 3D, some explanation of 'stage layout' in the Sandy environment [in addition, of course, to these pretty demos you are providing], would be fantastic.

Thanks again.</description>
		<content:encoded><![CDATA[<p>OK, the tutorial did its job marvelously well.  It forced me to try to understand the trigonometry of the relationships between camera position and object position [which, I appreciate was NOT the original purpose of this blog entry].  My Sphere&#8217;s radius [actually the default 100] caused, I guess all visible vertex surfaces to be behind the camera.</p>
<p>So, to the extent that you are helping idiots like me move gently from 2.5D to 3D, some explanation of &#8217;stage layout&#8217; in the Sandy environment [in addition, of course, to these pretty demos you are providing], would be fantastic.</p>
<p>Thanks again.</p>
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	<item>
		<title>By: Terry Corbet</title>
		<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/comment-page-1/#comment-304</link>
		<dc:creator>Terry Corbet</dc:creator>
		<pubDate>Thu, 04 Oct 2007 17:10:45 +0000</pubDate>
		<guid isPermaLink="false">#comment-304</guid>
		<description>OK, I'm missing some key point and I'm stumped.

If, instead of using a class created via the DreamMania export technique, I simply try to use a Sandy primitive object -- Sphere -- nothing is rendered.
The DreamMania-generated classes extend Shape3D and implement the Primitive3D interface.  Sphere extends Shape3D and implements the Primitive3D interface, i.e., there is a generate method to return the valid Geometry3D.

If I really understood your example, I ought to be able to make this small change and debug the problem, but so far, no luck.</description>
		<content:encoded><![CDATA[<p>OK, I&#8217;m missing some key point and I&#8217;m stumped.</p>
<p>If, instead of using a class created via the DreamMania export technique, I simply try to use a Sandy primitive object &#8212; Sphere &#8212; nothing is rendered.<br />
The DreamMania-generated classes extend Shape3D and implement the Primitive3D interface.  Sphere extends Shape3D and implements the Primitive3D interface, i.e., there is a generate method to return the valid Geometry3D.</p>
<p>If I really understood your example, I ought to be able to make this small change and debug the problem, but so far, no luck.</p>
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	<item>
		<title>By: nicoptere</title>
		<link>http://www.rozengain.com/blog/2007/09/25/sandy3d-adding-interactivity-to-3d-objects/comment-page-1/#comment-303</link>
		<dc:creator>nicoptere</dc:creator>
		<pubDate>Sat, 29 Sep 2007 08:36:02 +0000</pubDate>
		<guid isPermaLink="false">#comment-303</guid>
		<description>Hi, 
your example shows the use of  some interesting features and will be of a great help to start.
thanks a lot !</description>
		<content:encoded><![CDATA[<p>Hi,<br />
your example shows the use of  some interesting features and will be of a great help to start.<br />
thanks a lot !</p>
]]></content:encoded>
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