3D and Texture Mapping basics explained

Posted by Dennis on Aug 25, 2007 in 3DNo comments

Did Flash 3D engines like Sandy, Papervision3D and Away3D get you interested in 3D? Do you want to know a little more about the stuff that’s happening inside? Then the following documents will interest you. They’ll tell you a little about topics such as:

  • vanishing point
  • 3D to 2D projection
  • translation
  • rotation
  • perspective correction
  • bresenham algorithm
  • interpolation
  • optimization
  • perfect 3D mapping

All in all a good read! Fetch them here:

For more well-explained 3D basics with ActionScript 3.0 samples I highly recommend Keith Peters’ book entitled “Foundation Actionscript 3.0 Animation: Making Things Move!”.



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