3D and Texture Mapping basics explained
Posted by Dennis on Aug 25, 2007 in 3D • No commentsDid Flash 3D engines like Sandy, Papervision3D and Away3D get you interested in 3D? Do you want to know a little more about the stuff that’s happening inside? Then the following documents will interest you. They’ll tell you a little about topics such as:
- vanishing point
- 3D to 2D projection
- translation
- rotation
- perspective correction
- bresenham algorithm
- interpolation
- optimization
- perfect 3D mapping
All in all a good read! Fetch them here:
For more well-explained 3D basics with ActionScript 3.0 samples I highly recommend Keith Peters’ book entitled “Foundation Actionscript 3.0 Animation: Making Things Move!”.



