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	<title>Comments on: Papervision3D Tutorial Part 2: Basic shapes, movement and segments</title>
	<atom:link href="http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/</link>
	<description></description>
	<pubDate>Tue,  7 Sep 2010 23:49:59 +0000</pubDate>
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		<item>
		<title>By: Roundup of the Best Papervision 3D Tutorials &#124; Papervision Tutorials</title>
		<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/comment-page-1/#comment-34716</link>
		<dc:creator>Roundup of the Best Papervision 3D Tutorials &#124; Papervision Tutorials</dc:creator>
		<pubDate>Fri, 18 Jun 2010 10:15:38 +0000</pubDate>
		<guid isPermaLink="false">#comment-34716</guid>
		<description>[...] *** Papervision 3D Tutorial Part 2: Basic Shapes, Movement and Segments [...]</description>
		<content:encoded><![CDATA[<p>[...] *** Papervision 3D Tutorial Part 2: Basic Shapes, Movement and Segments [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kidcardboard</title>
		<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/comment-page-1/#comment-32865</link>
		<dc:creator>kidcardboard</dc:creator>
		<pubDate>Tue, 04 May 2010 22:41:26 +0000</pubDate>
		<guid isPermaLink="false">#comment-32865</guid>
		<description>For those of you looking for the first part, this should be it:

http://www.rozengain.com/blog/2007/03/25/papervision3d-tutorial-from-the-ground-up-2/</description>
		<content:encoded><![CDATA[<p>For those of you looking for the first part, this should be it:</p>
<p><a href="http://www.rozengain.com/blog/2007/03/25/papervision3d-tutorial-from-the-ground-up-2/" rel="nofollow">http://www.rozengain.com/blog/2007/03/25/papervision3d-tutorial-from-the-ground-up-2/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Good links to keep it handy for Papervision 3D &#124; codes.creativebrain.ca</title>
		<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/comment-page-1/#comment-26108</link>
		<dc:creator>Good links to keep it handy for Papervision 3D &#124; codes.creativebrain.ca</dc:creator>
		<pubDate>Wed, 25 Nov 2009 16:26:24 +0000</pubDate>
		<guid isPermaLink="false">#comment-26108</guid>
		<description>[...] http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-seg... [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-seg.." rel="nofollow">http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-seg..</a>. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DJN</title>
		<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/comment-page-1/#comment-18905</link>
		<dc:creator>DJN</dc:creator>
		<pubDate>Mon, 06 Jul 2009 16:57:56 +0000</pubDate>
		<guid isPermaLink="false">#comment-18905</guid>
		<description>Can you bring back the first tutorial? The link here and on a page that lists both papervision tutorials doesn't work.</description>
		<content:encoded><![CDATA[<p>Can you bring back the first tutorial? The link here and on a page that lists both papervision tutorials doesn&#8217;t work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pradip Jadhav</title>
		<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/comment-page-1/#comment-15325</link>
		<dc:creator>Pradip Jadhav</dc:creator>
		<pubDate>Mon, 04 May 2009 06:50:05 +0000</pubDate>
		<guid isPermaLink="false">#comment-15325</guid>
		<description>Hi, thanks for this great tutorial.

I tested your tutorial on my machine. Its working fine........ :)

Now i have a problem that you use

[Embed(source="../assets/cubetexture.png")] private var CubeTexture:Class;

to apply background to texture cube..

I want to change this background on image click event. So that i can change background dynamically...

So is that possible to change background image dynamically......

I really trying to this since last 4 days but i am not getting solution for this :'(

Will you please help me to solve this......?

Thanks in advance....:)

Regards,
Pradip Jadhav</description>
		<content:encoded><![CDATA[<p>Hi, thanks for this great tutorial.</p>
<p>I tested your tutorial on my machine. Its working fine&#8230;&#8230;.. <img src='http://www.rozengain.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Now i have a problem that you use</p>
<p>[Embed(source="../assets/cubetexture.png")] private var CubeTexture:Class;</p>
<p>to apply background to texture cube..</p>
<p>I want to change this background on image click event. So that i can change background dynamically&#8230;</p>
<p>So is that possible to change background image dynamically&#8230;&#8230;</p>
<p>I really trying to this since last 4 days but i am not getting solution for this :&#8217;(</p>
<p>Will you please help me to solve this&#8230;&#8230;?</p>
<p>Thanks in advance&#8230;.:)</p>
<p>Regards,<br />
Pradip Jadhav</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Timbaah</title>
		<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/comment-page-1/#comment-14441</link>
		<dc:creator>Timbaah</dc:creator>
		<pubDate>Tue, 21 Apr 2009 09:40:57 +0000</pubDate>
		<guid isPermaLink="false">#comment-14441</guid>
		<description>Cool tutorial man, I can use this ! Got a lot of ideas already to use this for.. :-D</description>
		<content:encoded><![CDATA[<p>Cool tutorial man, I can use this ! Got a lot of ideas already to use this for.. <img src='http://www.rozengain.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: yukimi</title>
		<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/comment-page-1/#comment-11877</link>
		<dc:creator>yukimi</dc:creator>
		<pubDate>Wed, 18 Feb 2009 16:56:45 +0000</pubDate>
		<guid isPermaLink="false">#comment-11877</guid>
		<description>Hi, thanks for the tutorial.  I'm a newbie in Papervision3d.

When I tried out the tutorial (I'm using Flash, not Flex), I got these errors:

Type was not found or was not a compile-time constant: MaterialsList. [var cubeMaterials:MaterialsList = new MaterialsList();]
Incorrect number of arguments. Expected no more than 0. [scene = new Scene3D(container);]
Call to a possibly undefined method MaterialsList. [var cubeMaterials:MaterialsList = new MaterialsList(); ]
Call to a possibly undefined method Cube. [rootNode.addChild(new Cube(cubeMaterials, 200, 200, 200, 8, 8, 8), "myCube01");]
Call to a possibly undefined method renderCamera through a reference with static type org.papervision3d.scenes:Scene3D. [scene.renderCamera(camera);]
Definition org.papervision3d.objects:Cube could not be found. [import org.papervision3d.objects.Cube]
Definition org.papervision3d.objects:MaterialsList could not be found. [import org.papervision3d.materials.MaterialsList]

What's wrong? Please advise.
Thanks.</description>
		<content:encoded><![CDATA[<p>Hi, thanks for the tutorial.  I&#8217;m a newbie in Papervision3d.</p>
<p>When I tried out the tutorial (I&#8217;m using Flash, not Flex), I got these errors:</p>
<p>Type was not found or was not a compile-time constant: MaterialsList. [var cubeMaterials:MaterialsList = new MaterialsList();]<br />
Incorrect number of arguments. Expected no more than 0. [scene = new Scene3D(container);]<br />
Call to a possibly undefined method MaterialsList. [var cubeMaterials:MaterialsList = new MaterialsList(); ]<br />
Call to a possibly undefined method Cube. [rootNode.addChild(new Cube(cubeMaterials, 200, 200, 200, 8, 8, 8), "myCube01");]<br />
Call to a possibly undefined method renderCamera through a reference with static type org.papervision3d.scenes:Scene3D. [scene.renderCamera(camera);]<br />
Definition org.papervision3d.objects:Cube could not be found. [import org.papervision3d.objects.Cube]<br />
Definition org.papervision3d.objects:MaterialsList could not be found. [import org.papervision3d.materials.MaterialsList]</p>
<p>What&#8217;s wrong? Please advise.<br />
Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tatti</title>
		<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/comment-page-1/#comment-10016</link>
		<dc:creator>tatti</dc:creator>
		<pubDate>Sun, 04 Jan 2009 18:02:31 +0000</pubDate>
		<guid isPermaLink="false">#comment-10016</guid>
		<description>hello guys, dennis txs for the tut, i'm just starting with papervision and it still looks a little complicated but i'll get used to it..
anyway, the tut 1 is missing.. could you help?</description>
		<content:encoded><![CDATA[<p>hello guys, dennis txs for the tut, i&#8217;m just starting with papervision and it still looks a little complicated but i&#8217;ll get used to it..<br />
anyway, the tut 1 is missing.. could you help?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pellumb</title>
		<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/comment-page-1/#comment-242</link>
		<dc:creator>Pellumb</dc:creator>
		<pubDate>Wed, 26 Mar 2008 12:41:34 +0000</pubDate>
		<guid isPermaLink="false">#comment-242</guid>
		<description>I have a question ...
I know AS but i am not a professional ... I would like to make a web page with papervision3d like www.truthinengineering.com with some squares flying and they move as user moves the mouse,and can these squares be just like normal Movie Clip so i can put an onRollOver and onRollOut animation .

 I am sure its not so hard to make it but i cant figure out how ... If somebady can  help , i would be very happy</description>
		<content:encoded><![CDATA[<p>I have a question &#8230;<br />
I know AS but i am not a professional &#8230; I would like to make a web page with papervision3d like <a href="http://www.truthinengineering.com" rel="nofollow">http://www.truthinengineering.com</a> with some squares flying and they move as user moves the mouse,and can these squares be just like normal Movie Clip so i can put an onRollOver and onRollOut animation .</p>
<p> I am sure its not so hard to make it but i cant figure out how &#8230; If somebady can  help , i would be very happy</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MotionMaker</title>
		<link>http://www.rozengain.com/blog/2007/04/05/papervision3d-tutorial-part-2-basic-shapes-movement-and-segments/comment-page-1/#comment-241</link>
		<dc:creator>MotionMaker</dc:creator>
		<pubDate>Sat, 02 Feb 2008 06:26:18 +0000</pubDate>
		<guid isPermaLink="false">#comment-241</guid>
		<description>When pasting the full code post you get these errors in CS3
Line 66 and 71
1067: Implicit coercion of a value of type org.papervision3d.materials:MaterialsList to an unrelated type org.papervision3d.core.proto:MaterialObject3D.


Problem corrects as follows:

rootNode.addChild( new Cube( cubeMaterials.getMaterialByName("all"), 200, 200, 200, 8, 8, 8 ), "myCube01" );

var myCube02:DisplayObject3D = rootNode.addChild( new Cube( cube2Materials.getMaterialByName("all"), 200, 200, 200, 8, 8, 8 ), "myCube02" );</description>
		<content:encoded><![CDATA[<p>When pasting the full code post you get these errors in CS3<br />
Line 66 and 71<br />
1067: Implicit coercion of a value of type org.papervision3d.materials:MaterialsList to an unrelated type org.papervision3d.core.proto:MaterialObject3D.</p>
<p>Problem corrects as follows:</p>
<p>rootNode.addChild( new Cube( cubeMaterials.getMaterialByName(&#8221;all&#8221;), 200, 200, 200, 8, 8, 8 ), &#8220;myCube01&#8243; );</p>
<p>var myCube02:DisplayObject3D = rootNode.addChild( new Cube( cube2Materials.getMaterialByName(&#8221;all&#8221;), 200, 200, 200, 8, 8, 8 ), &#8220;myCube02&#8243; );</p>
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